Tuesday, January 25, 2011

view call stack of crashed application on android

On android, when a process crashes in native code, the call stack of the process will be saved to a log file in /data/tombstomes/, and written to logcat as well. The information is helpful for debugging.
Unfortunately, the call stack doesn't show in human readable format, file name, function name. Instead, it's shown as module name (e.g., libc.so) and memory address of the instruction. We can use addr2line to translate the address to corresponding file name and function name if we have the binary of the module that contains symbol information.
To make it easier to use, this function is included in agdb tool (see here for more). We can use "agdb.py -r -e module_name address" to find out the function name of specified address within the module.

When we have a long call stack, instead of running the command above for each line in the call stack manually, we can feed the whole call stack to agdb through pipe and get the full resolved call stack. For example, use  "adb logcat | agdb.py -r" command for adb logcat output with below contents:

22 F/ASessionDescription(   33): frameworks/base/media/libstagefright/rtsp/ASessionDescription.cpp:264 CHECK_GT( end,s) failed:  vs.
23 I/DEBUG   (   30): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
24 I/DEBUG   (   30): Build fingerprint: 'generic/generic/generic:2.3.1/GINGERBREAD/eng.raymond.20101222.130550:eng/test-keys'
25 I/DEBUG   (   30): pid: 33, tid: 450  >>> /system/bin/mediaserver <<<
26 I/DEBUG   (   30): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr deadbaad
27 I/DEBUG   (   30):  r0 deadbaad  r1 0000000c  r2 00000027  r3 00000000
28 I/DEBUG   (   30):  r4 00000080  r5 afd46668  r6 40806c10  r7 00000000
29 I/DEBUG   (   30):  r8 8031db1d  r9 0000fae0  10 00100000  fp 00000001
30 I/DEBUG   (   30):  ip ffffffff  sp 40806778  lr afd19375  pc afd15ef0  cpsr 00000030
31 I/DEBUG   (   30):          #00  pc 00015ef0  /system/lib/libc.so
32 I/DEBUG   (   30):          #01  pc 00001440  /system/lib/liblog.so
33 I/DEBUG   (   30):
34 I/DEBUG   (   30): code around pc:
35 I/DEBUG   (   30): afd15ed0 68241c23 d1fb2c00 68dae027 d0042a00
36 I/DEBUG   (   30): afd15ee0 20014d18 6028447d 48174790 24802227
37 I/DEBUG   (   30): afd15ef0 f7f57002 2106eb56 ec92f7f6 0563aa01
38 I/DEBUG   (   30): afd15f00 60932100 91016051 1c112006 e818f7f6
39 I/DEBUG   (   30): afd15f10 2200a905 f7f62002 f7f5e824 2106eb42
40 I/DEBUG   (   30):
41 I/DEBUG   (   30): code around lr:
42 I/DEBUG   (   30): afd19354 b0834a0d 589c447b 26009001 686768a5
43 I/DEBUG   (   30): afd19364 220ce008 2b005eab 1c28d003 47889901
44 I/DEBUG   (   30): afd19374 35544306 d5f43f01 2c006824 b003d1ee
45 I/DEBUG   (   30): afd19384 bdf01c30 000281a8 ffffff88 1c0fb5f0
46 I/DEBUG   (   30): afd19394 43551c3d a904b087 1c16ac01 604d9004
47 I/DEBUG   (   30):
48 I/DEBUG   (   30): stack:
49 ........................
92 I/DEBUG   (   30):     408067e4  6f697470
93 I/BootReceiver(   75): Copying /data/tombstones/tombstone_09 to DropBox (SYSTEM_TOMBSTONE)

we get:


22 F/ASessionDescription(   33): frameworks/base/media/libstagefright/rtsp/ASessionDescription.cpp:264 CHECK_GT( end,s) failed:  vs.
23 I/DEBUG   (   30): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
24 I/DEBUG   (   30): Build fingerprint: 'generic/generic/generic:2.3.1/GINGERBREAD/eng.raymond.20101222.130550:eng/test-keys'
25 I/DEBUG   (   30): pid: 33, tid: 450  >>> /system/bin/mediaserver <<<
26 I/DEBUG   (   30): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr deadbaad
27 I/DEBUG   (   30):  r0 deadbaad  r1 0000000c  r2 00000027  r3 00000000
28 I/DEBUG   (   30):  r4 00000080  r5 afd46668  r6 40806c10  r7 00000000
29 I/DEBUG   (   30):  r8 8031db1d  r9 0000fae0  10 00100000  fp 00000001
30 I/DEBUG   (   30):  ip ffffffff  sp 40806778  lr afd19375  pc afd15ef0  cpsr 00000030
31 I/DEBUG   (   30):          #00  pc 00015ef0  /system/lib/libc.so
32 I/DEBUG   (   30):          #00  __libc_android_abort: abort.c:82
33 I/DEBUG   (   30):          #01  pc 00001440  /system/lib/liblog.so
34 I/DEBUG   (   30):          #01  __android_log_assert: logd_write.c:235
35 I/DEBUG   (   30):
36 I/DEBUG   (   30): code around pc:
37 I/DEBUG   (   30): afd15ed0 68241c23 d1fb2c00 68dae027 d0042a00
38 I/DEBUG   (   30): afd15ee0 20014d18 6028447d 48174790 24802227
39 I/DEBUG   (   30): afd15ef0 f7f57002 2106eb56 ec92f7f6 0563aa01

Similarly, we copy a tombstone file to our development pc, and use "cat tombstone_01.txt | agdb.py -r" command to resolve call stack addresses in the tombstone log file.

Wednesday, January 19, 2011

install h.264 plugin for linphone on ubuntu

h.264 plugin isn't a standard part of linphone installation on ubuntu. We must manually compile and install it.

1. Download msx264 plugin source code.
2. Run sudo apt-get install libmediastreamer-dev libx264-dev libavcodec-dev libswscale-dev libtheora-dev to meet msx264's dependency requirements.
3. Run ./configure --prefix=/usr/lib. It's mandatory to set prefix to /usr/lib, because linphone can't find the plugin if it's installed in default location, /usr/local/lib.
4. Run sudo make install.
5. Change the line 393 in src/msx264.c from


393     if (sws_scale(s->sws_ctx,(uint8_t * const*)orig->data,orig->linesize, 0,

to


393     if (sws_scale(s->sws_ctx,(uint8_t **)orig->data,orig->linesize, 0,

to get rid of compilation error, if you have.

6. Restart linphone, the h.264 plugin should be available now.

Thursday, January 13, 2011

utility for debugging android native application

agdb is a utility aims to ease the task of debugging android native application. Its working mechanism is similar to ndk-gdb. But it's intended to assist debugging native applications in android source tree, not for application created with ndk.

It does following things for us automatically:
  1. find the binary that contains symbol data of target process
  2. attach gdbserver to the target process on device, or start the target process under gdbserver if the process isn't already running
  3. start gdb client and set correct symbol file search path
How to use it
  prerequirements
agdb must know the root directory of android source code. We can tell it by passing --android-src-root argument or setting ANDROID_SRC_ROOT environment variable.
agdb interacts with target device through adb, so the device must be accessible through adb.
gdb client communicates gdbserver through tcp protocol (tcp port 7890 by default). If using emulator, we need to forward or redir tcp ports in advance.

 usage
After all prequirements are met, we can run "agdb.py process_name" to debug desired application. For example, if we want to debug mediaserver application, simply run agdb.py mediaserver.
If we want to debug code in native part of a dalvik (java) application, we can use:
agdb.py --dalvik [package_name (for example, com.android.launcher)]


Limitation
It doesn't work on Windows.
It starts gdbserver in network communication mode, serial port isn't supported.
It doesn't support dalvik application.

Reference
http://source.android.com/porting/debugging_gdb.html

Monday, January 10, 2011

view raw yuv file with mplayer

mplayer is a powerful utility that is helpful for examining the raw yuv file.
We decoded this h.264 media file (test_avc_amr.mp4) coming with android opencore to yuv format, saved as a.yuv. The command below can display the yuv file frame by frame:
mplayer -demuxer rawvideo -rawvideo w=176:h=144:format=i420 a.yuv -loop 0

The internal structure of a.yuv is a serial of yuv frames, without any header describing the size and format.

So, to make mplayer work, we should tell it the width and height of the yuv in pixel. Also, we need to specify the format of the raw video. The command below shows us all available formats:
mplayer -rawvideo format=help

References:
mplayer manual page
mplayer online documentation